Projects
Client Work
Unannounced Godot Project (2025)
A dark, narrative-driven point & click exploration game, with turn based combat and lo-fi visuals. More details coming soon.
Worldwise Game Jam (2025)
Project management and development of the showcase website for the Worldwise Game Jam event built with Jekyll. This is currently version 3 of the website which gets refreshed for each competition cycle.
Taughtly (2024)
Online video course and tuition platform. Created with WordPress, WooCommerce and LearnDash.
Personal Projects
Godot Indies (2025)
Weekly newsletter sharing details on how to make a living working with the Godot Engine.
Where When (2025)
Mini timezone calculator created for personal use.
Mithra (2024)
Narrative adventure game built in Godot. Demo available now, full release coming 2025.
Tonalities (2023)
Ambient puzzle game built in Unity. Featured at the 2023 Overcome Film Festival.
Taikong (2022)
3D on-rails space shooter built in Unity in collaboration with home team game dev.
Writing
Rasberry Pi Hello World Magazine Issue 21 (2023)
Featured article - Game jams, a discussion on the educational benefits of game jams to build bridges between computer science and other subjects.
Rasberry Pi Hello World Magazine Issue 17 (2021)
Featured article - The gameful classroom, what ideas can be borrowed from the world of game design as we plan units and assessments?
Speaking
21st Century Learning Conference (2024)
FutureTech – Future Problem Solving with AI and Robotics. Innovation in Education Pedagogy & Assessment
Esports Symposium - 21st Century Learning (2023)
From playing to making, how to set up a competitive game development competition in your school.
ACAMIS Technology Conference (2023)
Workshop leader for the learning technology coach / edtech coach job-a-like session.
FOBISIA EJAWS (2022)
Creating inclusive learning environments with everyday tech.